A list of games that I am most proud to have worked on, along with the technologies used in their development and the skills I developed while working.
Tile and Board (Working Title; in development)
An in-development multiplayer card game for 2 players centered around strategically moving cards around on your board while attacking the enemy board with unique patterns.
A cozy and simple city-builder game created for Seal Rescue Ireland. The player takes charge of an island tasked with resucing and rehabilitating seals before releasing back into the ocean.
A unique puzzle game in which the player must navigate a dream-like world with the sole purpose of getting their papers stamped. Created for the Games Now 2024 Autumn Jam.
A systemic game in which the player plays God over a colony of mites in a freeform sandbox enviornment. Mites take on new traits and react with their environment and other mites in unique ways.